This guide was made by Buster WolfBuster Wolf.

Introduction

Lightning Warrior Raidy is a first person dungeon crawler RPG, the game is pretty basic in its mechanics so there's not much to worry about. You can move either from using the arrow keys or keys on the number pad, Up and Down will move you one tile in the direction you face while Left and Right will turn you in that direction. During battle Raidy can use her special attack Thunder Slash when you click the Thunder Bolt icon during battle, damage dealt is based on how much MP was used which will always be half of your current. There is no point to the Defend command as damage does not get reduced unless you want to lose to a boss for the lose scene. Running away from battle will move you back to the tile you were at before you got into a battle, if you find an enemy too tough you can choose to run. The material in this game is not meant players who are underage.

The amount of EXP monsters will give is EXP - Raidy's level for example Wererat will give you 20 EXP when you beat one at Level 1 (21-1) so you will get less EXP as you level up. Suggested level is mainly for a balanced playthrough not too high and not too low.

Stats

HP: Your health. If it runs out, it's Game Over.
Whenever you gain a level, max HP increases by a random number ranging from 10 to 21.

MP: Your mana. Half the current amount is used whenever you use Thunder Slash.
Whenever you gain a level, max MP increases by a random number ranging from 10 to 21.

AP: Your accuracy stat. It determines how often your attacks hits.
Whenever you gain a level, AP increases by 1 point.

PP: Your evasion stat. It determines how often you evade enemy normal attacks.
Whenever you gain a level, PP increases by 1 point.

DMG: Your damage stat. It determines the amount of damage your attacks do.
Whenever you gain a level, DMG increases by 4 points.

DEF: Your defense stat. It determines the amount of damage you receive from enemy normal attacks.
Whenever you gain a level, DEF increases by 3 points.

Floor 1

A rather easy floor to navigate through this is mainly to get you used to the control of the game.

Enemies
Name HP EXP
Wererat 25 21
Werebat 30 32
Weretiger 35 43

Wererat - Her normal attack has a chance to poison you.
Werebat - Nothing special about her.
Weretiger - Can be a threat at early levels especially if she gets a critical.

Suggested event sequence
1. Find the Old Key and unlock the door leading to the Broad Sword (0 AP, +10 DMG).
2. Find the Captive Girls and find out how to defeat the Boss.
3. Find the 1st Floor Map.
4. Defeat the Boss.

Map

Floor 1 Map
Floor 1 Map

Ignore Empty Cells.
Captive Girls will tell the bosses weakness after talking to them a couple of time.
C1 = 5 Light Heal Potion & 5 Remove Poison
C2 = 5 Light Heal Potion & 5 Remove Poison
C3 = 5 Light Heal Potion, 5 Middle Heal Potion & 5 Mental Potion
C4 = 5 Light Heal Potion, 5 Mental Potion & 5 Remove Poison

Boss
Name HP EXP
Werewolf Fonfon 50 125

Suggested Level: 4
Auto-Defeat: If you did not talk to the captive girls enough to find her weakness.

Fonfon will mainly use physical attacks which are quite powerful however not too accurate. Use Thunder Slash to soften her up a bit since your damage output is rather low this early. Make sure to heal yourself if you're HP is nearing 30 as turn order is random on if you go first or second.

Floor 2

Suggested Level: 6
This floor introduces fake walls which are walls you can walk through. This map also introduces teleports though there is only one tile that does it on this floor.

Enemies
Name HP EXP
Skeleton 50 46
Chimera 60 57
Minotaur 70 68

Skeleton - Nothing special about her.
Chimera - She can Poison with her normal attack and is the introduction of fixed damage skills in the game, her Breath attack will do 21 damage.
Minotaur - Can be a threat at early levels especially before getting the Chain Armor.

Suggested event sequence
1. Find the Key Ring.
2. Find the Captive Girls and find out how to defeat the Boss.
3. Find the Charmed Man and watch the scene.
4. Find the 2nd Floor Map.
5. Unlock the door leading to the Chain Armor (PP -3, DEF +10).
6. Defeat the Boss.

Map

Floor 2 Map
Floor 2 Map

Ignore Empty Cells.
Captive Girls will tell the bosses weakness after talking to them a couple of time.
The Orange colored area of the map will have a scene with a Charmed Man, after viewing the scene it becomes an Empty Cell.
C1 = 5 Light Heal Potion & 5 Remove Poison
C2 = 5 Middle Heal Potion & 5 Remove Poison
C3 = 5 Light Heal Potion, 5 Middle Heal Potion & 5 Mental Recovery

Boss
Name HP EXP
Sorceress 100 250

Suggested Level: 9
Auto-Defeat: If you did not talk to the captive girls enough to find her weakness.

Sorceress has a fixed damage attack called Spell which will deal 30 damage to you. Use Thunder Slash to soften her up a bit then proceed to use physical attacks when it can do more than Thunder Slash. Her physical attack will do less than Spell unless she gets a critical hit. Make sure to heal yourself if you're HP is nearing 40 with a Middle Heal Potion.

Floor 3

Suggested Level: 11
This floor has a teleport maze you must get through which are number and color coded on the map. At this point Light Heal Potions are no longer needed (and will no longer be given in chests or enemy drops) so feel free to use them all. Due to the Ghost enemy you may want to keep your MP low until you are in front of the boss door. This floor can be the toughest to get passed due to the enemies mostly the Lamia.

Enemies
Name HP EXP
Ghost 100 71
Cerberus 120 82
Lamia 140 93

Ghost - Has the fixed damage skill Cold Hand which will drain 11 MP.
Cerberus - Has the fixed damage skill Breath which will do 36 damage.
Lamia - The hardest monster here even over leveled due to her high evade stat, her normal attack has a chance to Poison and she has the fixed damage skill Spell which will do 39 damage.

Suggested event sequence
1. Find the Charmed Man, watch the scene to get the Jail Key.
2. Use the Jail Key inside the empty cell to get the Morion Earrings.
3. Find the Bastard Sword (AP -3, DMG +20). You may not want to equip it right away since it tends to miss a lot until you reach level 14.
4. Find the 3rd Floor Map.
5. Defeat the Boss.

Map

Floor 3 Map
Floor 3 Map

Ignore Empty Cells.
Poison Chests are chests that have no item in them and will spring a trap that will poison you.
It is important that you view the event to get the Jail Key and investigate the cells with the Morion Earrings for the Floor 4 boss.
C1 = 5 Middle Heal Potion & 5 Remove Poison
C2 = 5 Middle Heal Potion & 5 Mental Heal
C3 = 5 Middle Heal Potion, 5 Mental Recovery & 5 Remove Poison

Boss
Name HP EXP
Demon Tiss 200 375

Suggested Level: 14

Tiss has a fixed damage attack called Spell which will deal 45 damage to you. Use Thunder Slash to soften her up a bit then proceed to use physical attacks when it can do more than Thunder Slash. Make sure to heal yourself if you're HP is nearing 80 with a Middle Heal Potion.

Floor 4

Suggested Level: 16
A breather compared to the floor before it, this floor has certain tiles which will turn you 90 degrees to the right (same as turning right) so you can use it to your advantage when navigating this floor. Additionally there are some doors that are fake which you will just bonk into if you walk into them. The quicker you get the Plate Armor the less threatening this floor is.

Enemies
Name HP EXP
Salamander 185 96
Undine 215 117
Sylph 245 138

Salamander - Has the fixed damage skill Breath which will do 48 damage.
Undine - Nothing special about her.
Sylph - Will hurt quite a bit before you get the Plate Armor which will then make her attacks really weak even if she gets a critical.

Suggested event sequence
1. Find the Plate Armor (-7 PP, +20 DEF).
2. Find the 4th Floor Map.
3. Find the Golden Cross and unlock the door.
4. Find the Captive Girls and find out how to defeat the Boss.
5. Defeat the Boss.
6. Find the Charmed Man and watch the scene.

Map

Floor 4 Map
Floor 4 Map

Ignore Empty Cells.
Captive Girls will tell the bosses weakness after talking to them a couple of time.
Poison Chests are chests that have no item in them and will spring a trap that will poison you.
It is important that you viewed the event to get the Jail Key and get the Morion Earrings from floor 3 for this boss.
Teleports will transport you back and forth on this floor which is different from other floors with them.
The Orange colored area of the map will have a scene with a Charmed Man, after viewing the scene it becomes an Empty Cell.
C1 = 5 Middle Heal Potion & 5 Remove Poison
C2 = 5 Middle Heal Potion & 5 Mental Recovery
C3 = 5 Middle Heal Potion, 5 Heavy Heal Potion & 5 Mental Recovery

Boss
Name HP EXP
Dark Elf Foless 400 500

Suggested Level: 20
Auto-Defeat
1. Didn't collect the Morion Earrings from Floor 3.
2. Didn't talk to the captive girls enough to learn her weakness.

Foless has a fixed damage attack called Spell which will deal 60 damage to you. Use Thunder Slash to soften her up a bit then proceed to use physical attacks when it can do more than Thunder Slash. Make sure to heal yourself if you're HP is nearing 100 with a Heavy Heal Potion.

Floor 5

Suggested Level: 21
While the previous floor had tiles that turn you 90 degrees to the right this floor has certain tiles which will turn you 180 degrees (if you were facing South you will be facing North). This floor can be used for level grinding up to the max level (35) as soon as you acquire the Mithril Sword.

Enemies
Name HP EXP
Amazon 305 141
Grappler 345 162
Medusa 385 183

Amazon - Has a chance to Poison with her normal attack at a pretty frequent rate due to how long battles will take initially.
Grappler - Nothing special about her.
Medusa (or more correctly Dullahan) - Has the fixed damage skill Glare which will drain 23 MP, you may want to use this to your advantage before getting the Mithril Sword to take less damage from her.

Suggested event sequence
1. Find the Angel Statue.
2. Backtrack and place the Angel Statue on the correct Pedestal to unlock the door.
3. Find the Mithril Sword (AP +3, DMG +30).
4. Find the Captive Girls and find out how to defeat the Boss.
5. Find the 5th Floor Map.
6. Defeat the Boss.

Map

Floor 5 Map
Floor 5 Map

Ignore Empty Cells.
Captive Girls will tell the bosses weakness after talking to them a couple of time.
The Pedestal colored Green is where you will put the Angel Statue.
C1 = 5 Middle Heal Potion & 5 Remove Poison
C2 = 5 Heavy Heal Potion & 5 Mental Health
C3 = 5 Heavy Heal Potion, 5 Mental Recovery & 5 Remove Poison

Boss
Name HP EXP
Knight Errant 800 625

Suggested Level: 26
Auto-Defeat: Didn't talk to the captive girls enough to learn her weakness.

Errant is a pushover only doing physical attacks (weak ones at that) and often defending for no reason which makes it difficult to lose to her on purpose. Use Thunder Slash to soften her up a bit then proceed to use physical attacks when it can do more than Thunder Slash. You are likely not going to need to heal due to how weak Errant is though on the off chance that you need to use a Heavy Heal Potion at around 30 incase of a critical hit.

Floor 6

Suggested Level: 26
This floor is filled to the brim with fake walls, however it is pretty linear so you should have no problem getting through. If you are not at max level (35) and want to gain a couple I would strongly suggest going to the floor before and level grind there, this floor is mainly designed to make you waste your potions before battling Cubust.

Enemies
Name HP EXP
Dragon 460 186
Death 610 207
Sphinx 660 228

Dragon - Has the fixed damage skill Breath which will do 78 damage.
Death - Has the fixed damage skill Glare which will drain 27 MP.
Sphinx - Has the fixed damage skill Spell which will do 84 damage.

Suggested event sequence
1. Find the Orgy and watch the hilarious scene.
2. Find the 6th Floor Map.
3. Find the Mithril Armor (PP-5, DEF+30).
4. Solve the riddle to unlock the door leading to the Boss.
5. Defeat the Boss.

Map

Floor 6 Map
Floor 6 Map

The Orange colored area of the map will have a scene with an Orgy happening.
The clue to solving the puzzle reads "MECWYS is the key…" this was not re-translated as it should be "REBWYS" to better fit the English audience (clue was Magenta East, Cyan West, Yellow South. Magenta = Red, Cyan = Blue).
C1 = 5 Heavy Heal Potion & 5 Mental Health
C2 = 5 Middle Heal Potion & 5 Mental Recovery
C3 = 5 Middle Heal Potion, 5 Heavy Heal Potion & 5 Mental Recovery

Final Boss
Sex Demon Cubust
HP: 1600
Suggested Level: 26

Cubust is no pushover as his physical attacks will hurt up to 40 at the max level (35), 80 should he get a critical hit. Use Thunder Slash to soften him up a bit then proceed to use physical attacks when it can do more than Thunder Slash. Since this is the battle you can use your Heavy Heal Potions and Mental Recovery potions as often as you need though make sure that you heal when you have double the highest damage he can deal incase he gets a lucky critical.

After defeating Cubust a cutscene will play which will lead into two decisions

Give in to the pleasure which will lead to the bad ending (same scene as losing against Cubust unless…)
Resist which will lead to the good ending

Extra Info

Alternate Bad Ending

You will get this if you lose against each boss (auto-defeat doesn't count) during your climb and choose Give in to the pleasure after beating Cubust.