PetViolaIcon.png Viola

A pet that is best for soloing, as it has an effective hate generation, unlike the Launcher PA Fake Silhouette. Bosses will even more likely to target Viola rather than other people in an EQ. Viola's regular PA are similar to Wanda, albeit lacking a reliable area attack. Viola's stats are not very impressive, and this including their defense. Using Viola Change, however, increases their defense and changes how their PA works: exerting high-powered damage, high DPS, and enormous hit box in expense of slower animation and sluggish PP regeneration.

Viola is the signature pet of Manaka.

Stun Timer Normal Attack DPS Rating1,2 Overall DPS Rating3
30s Hold: 27 (16.2 PP/s)
Auto: 30 (21.9 PP/s)
105
Personality Description
Personality.pngPoser (目立ちたがり) Takes 10% less damage and makes hate generation even more effective. This is the preferred personality.
Personality.pngSoothing (いやし系) Increases healing rate of all unsummoned pets. Does not affect stunned pets.
Personality.pngElegant (エレガント) 14★ only. Combines Poser and Soothing, as well as having increased rare item drop rate.
Strength Weakness
  • Attracts enemies
  • High-powered normal attacks
  • High PP regain from normal attack
  • High-powered PAs
  • Wide area PAs
  • Highest DoT PA
  • Has an attack that Stuns
  • Efficient PP usage
  • Normal attack has a big hitbox
  • PAs have big hitboxes
  • Unsuitable for newbies
  • Requires use of Viola Change to choose between regain PP or doing high damage
  • Mediocre DEF if not in Change state
  • Slow PA animation
  • Have problems with moving enemies.
Candy Box Recommended Candies4
ViolaBox.png
  • 1 3-Layer Pancake
  • 1 2-Layer Pancake
  • 1 Deadly Parfait
  • 1 Exquisite Deadly Parfait or 1 Super Vigilant Parfait
  • 2 Support Rolls
  • 2 Critical Candy Sticks
  • 3 Body Sandwiches
  • 3 Spirita Cookies
1 DPS: Damage Per Second, the higher the better.
2 Normal Attack DPS Rating: The DPS rating of Normal Attacks. Hold is the DPS if you hold the normal attack button. Auto is the number if you let the pet attack freely. If only Hold exists, then the pet will do less if you don't hold the button. The number in bracket is the restored PP per second, disregarding natural PP regen.
3 Overall DPS Rating: The greater the number, the greater the pet's DPS potential is. This is calculated by using Glance of Darkness with Rykros Staff +30, during standard case scenario: Phantom sub, enemy is weak to pet's element, enemy isn't moving, a pair of 110% damage parfaits, using PA to deplete 200PP, then use Normal Attacks to get back 200PP (boosted natural PP regen and attack PP regen due to Phantom sub is calculated).
4 For more information about candies, see the Recommended Candies Section.

Photon Arts / Combo

PA-Viola-1.png Slicer
  • A 2-hit attack.
Basic Info
Damage 4044
PP 25
Frame 60
DPS Rating
Normal 45
Potential.png GoD5 74
Potential.png GoD Plus6 81
Efficiency Rating7
Normal 28
Potential.png GoD5 45
Potential.png GoD Plus6 50
PA-Viola-1.png Changed Slicer
  • Use Slicer after Change.
  • A 2-hit attack over a very wide area in front of Viola.
  • You can Jump after inputting the command to activate your natural PP regen; during a normal circumstances, you'll regain about 3PP back before the next input.
Basic Info
Damage 13752
PP 25
Frame 130
DPS Rating
Normal 71
Potential.png GoD5 84
Potential.png GoD Plus6 87
Efficiency Rating7
Normal 96
Potential.png GoD5 113
Potential.png GoD Plus6 118
PA-Viola-2.png Stamp
  • Stuns enemies in an area.
  • A 2-hit attack on the epicentrum.
Basic Info
Damage 3639
PP 25
Frame 42
DPS Rating
Normal 58
Potential.png GoD5 99
Potential.png GoD Plus6 109
Efficiency Rating7
Normal 25
Potential.png GoD5 42
Potential.png GoD Plus6 47
PA-Viola-2.png Changed Stamp
  • Primary DPS attack.
  • Use Stamp after Change.
  • You can Jump after inputting the command to activate your natural PP regen; during a normal circumstances, you'll regain about 2PP back before the next input.
Basic Info
Damage 11647
PP 25
Frame 90
DPS Rating
Normal 87
Potential.png GoD5 106
Potential.png GoD Plus6 111
Efficiency Rating7
Normal 80
Potential.png GoD5 97
Potential.png GoD Plus6 102
PA-Viola-4.png Assault
  • Return PA.
Basic Info
Damage 1879
PP 10
Frame 42
DPS Rating
Normal 30
Potential.png GoD5 71
Potential.png GoD Plus6 81
Efficiency Rating7
Normal 32
Potential.png GoD5 76
Potential.png GoD Plus6 87
PA-Viola-4.png Changed Assault
  • Use Assault after Change.
Basic Info
Damage 4511
PP 10
Frame 55
DPS Rating
Normal 55
Potential.png GoD5 86
Potential.png GoD Plus6 94
Efficiency Rating7
Normal 76
Potential.png GoD5 119
Potential.png GoD Plus6 130
PA-Viola-3.png Pulsar
  • Oddly, Viola's pulsar isn't good for combo starter, even stacked. It's primary uses is to inflict continuous damage to all enemies in the area and draw then to Viola. Stack pulsar if you can before doing normals to regain PP
  • DoT attack over 843f (14.1s).
Basic Info
Damage 11806
PP 30
Frame 38
DPS Rating
Normal 9
Potential.png GoD5 11
Potential.png GoD Plus6 12
Efficiency Rating7
Normal 3
Potential.png GoD5 4
Potential.png GoD Plus6 4
PA-Viola-3.png Changed Pulsar
  • Oddly, Viola's pulsar isn't good for combo starter, even stacked. It's primary uses is to inflict continuous damage to all enemies in the area and draw then to Viola. Stack pulsar if you can before doing normals to regain PP
  • Use Pulsar after Change.
  • DoT attack over 910f (15.2s).
  • Regular and Change DoT stacks.
  • Hitbox is very big compared to Regular.
Basic Info
Damage 20070
PP 30
Frame 105
DPS Rating
Normal 15
Potential.png GoD5 17
Potential.png GoD Plus6 17
Efficiency Rating7
Normal 14
Potential.png GoD5 15
Potential.png GoD Plus6 16
PA-Viola-5.png Change
  • 140% DEF (candies excluded), increases the power and enlarges the hitbox of all PAs; normal attacks are unaffected.
  • Attack PP regain and natural PP regeneration will be set to 30% of normal value.
  • Viola will be in Change state until the art is used again, similar to Stance skills.
  • Viola is invulnerable during the Change animation.
Basic Info
Damage 0
PP 1
Frame 40
DPS Rating
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
Efficiency Rating7
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
NormalAttack.png Combo 1
  • Change Pulsar - 4× Change Slicer
Basic Info
Damage 69228
PP 130
Frame 625
DPS Rating
Normal 74
Potential.png GoD5 88
Potential.png GoD Plus6 91
Efficiency Rating7
Normal 91
Potential.png GoD5 108
Potential.png GoD Plus6 112
NormalAttack.png Combo 2
  • Change Pulsar - 6× Change Stamp
Basic Info
Damage 84516
PP 180
Frame 655
DPS Rating
Normal 86
Potential.png GoD5 105
Potential.png GoD Plus6 109
Efficiency Rating7
Normal 80
Potential.png GoD5 97
Potential.png GoD Plus6 102
NormalAttack.png Combo 3
  • Change Pulsar - Change - Pulsar - 8× Normal 1
Basic Info
Damage 37410
PP -51
Frame 599
DPS Rating
Normal 42
Potential.png GoD5 50
Potential.png GoD Plus6 53
Efficiency Rating7
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
5 GoD: Total DPS when using Glance of Darkness, the potential of Rykros Staff at +30 grind or more. Only applies to a single target.
6 GoD Plus: Total DPS when using Glance of Darkness Plus, the Ultimate Booster potential of Rykros Staff at +30 grind or more. Only applies to a single target.
7 Higher efficiency means lower PP consumption. An efficiency of 100 means you can sustain the attack for a long time. Remember that the most efficient attack doesn't mean that it will do decent DPS.