PetSynchroIcon.png Synchro

The pet for taking down bosses quickly. Has the highest DPS among all pets, but is hardest to use, and get stunned quickly. Synchro's setup requires you to have superfluous amount of PP (above 150, 185 would be ideal), them to be summoned after a stunned pet (best using Melon); after that, you need to learn to use different PA in order to power up Synchro Geki. Synchro is the best pet to use with Bouncer sub and good to take down Magatsu and Luther.

Notably, Syncro's PA names are left transliterated rather than translated. The translated name would be: Slash (Zan), Fists (Ken), Kick (Kyaku), Sever (Dan), and Beat (Geki).

Stun Timer Normal Attack DPS Rating1,2 Overall DPS Rating3
60s Hold: 26 (8 PP/s)
Auto: 35 (9.3 PP/s)
116
Personality Description
Personality.pngDevoted (なかま思い) 112% damage if Synchro is summoned after a stunned pet. This is the preferred personality due to its huge boost. The boost stays during area change; it will be reset if Synchro is switched out or entering campship.
Personality.pngCunning (こうかつ) PP Cost reduced by 20% if summoned after a stunned pet.
Personality.pngGentle (ジェントル) 14★ only. Combines Devoted and Cunning, as well as having increased rare item drop rate.
Strength Weakness
  • Premier boss killer
  • Has the most powerful DPS attack
  • High-powered normal attacks
  • High ATK
  • Quickest recall attack
  • Has an attack with guard frames
  • Has an attack that Binds
  • High-powered normal attacks
  • Unsuitable for newbies
  • Low HP
  • Low DEF
  • Requires chaining different PAs to maximize damage
  • Requires to be summoned after stunned pet to maximize damage
  • Low PP regain from normal attacks
  • Recovers long from stun
Candy Box Recommended Candies4
SynchroBox.png
  • 1 3-Layer Pancake
  • 1 2-Layer Pancake
  • 1 Deadly Parfait
  • 1 Exquisite Deadly Parfait or 1 Super Megaton Parfait or 1 Megaton Parfait
  • 1 Support Roll
  • 1 Support Roll or 1 Steadfast Roll
  • 2 Critical Candy Sticks
  • 2 Body Sandwiches
  • 3 Spirita Cookies
1 DPS: Damage Per Second, the higher the better.
2 Normal Attack DPS Rating: The DPS rating of Normal Attacks. Hold is the DPS if you hold the normal attack button. Auto is the number if you let the pet attack freely. If only Hold exists, then the pet will do less if you don't hold the button. The number in bracket is the restored PP per second, disregarding natural PP regen.
3 Overall DPS Rating: The greater the number, the greater the pet's DPS potential is. This is calculated by using Glance of Darkness with Rykros Staff +30, during standard case scenario: Phantom sub, enemy is weak to pet's element, enemy isn't moving, a pair of 110% damage parfaits, using PA to deplete 200PP, then use Normal Attacks to get back 200PP (boosted natural PP regen and attack PP regen due to Phantom sub is calculated).
4 For more information about candies, see the Recommended Candies Section.

Photon Arts / Combo

PA-Synchro-1.png Zan
  • Use to home in on enemy and start a combo.
  • Has a rather bad vertical tracking.
Basic Info
Damage 2113
PP 5
Frame 44
DPS Rating
Normal 32
Potential.png GoD5 71
Potential.png GoD Plus6 81
Efficiency Rating7
Normal 69
Potential.png GoD5 153
Potential.png GoD Plus6 174
PA-Synchro-1.png Chained Zan
  • Use Zan after a different PA.
Basic Info
Damage 3169
PP 5
Frame 44
DPS Rating
Normal 48
Potential.png GoD5 87
Potential.png GoD Plus6 97
Efficiency Rating7
Normal 104
Potential.png GoD5 187
Potential.png GoD Plus6 208
PA-Synchro-2.png Dan
  • Recall PA. Synchro will return before attacking.
  • Use to correct Synchro's vertical position and gain Field effects for SuBo.
  • Chained Dan causes Bind.
Basic Info
Damage 2594
PP 5
Frame 40
DPS Rating
Normal 43
Potential.png GoD5 86
Potential.png GoD Plus6 97
Efficiency Rating7
Normal 93
Potential.png GoD5 185
Potential.png GoD Plus6 208
PA-Synchro-3.png Ken
  • Only use Ken after a different PA. Do not use before using other PA.
Basic Info
Damage 1932
PP 10
Frame 44
DPS Rating
Normal 29
Potential.png GoD5 68
Potential.png GoD Plus6 78
Efficiency Rating7
Normal 32
Potential.png GoD5 73
Potential.png GoD Plus6 84
PA-Synchro-3.png Chained Ken
  • Use Ken after a different PA.
  • A 4-hit attack.
Basic Info
Damage 3864
PP 10
Frame 44
DPS Rating
Normal 59
Potential.png GoD5 98
Potential.png GoD Plus6 108
Efficiency Rating7
Normal 63
Potential.png GoD5 105
Potential.png GoD Plus6 115
PA-Synchro-4.png Kyaku
  • A spinning kick that lasts for 3 rotation, but only hit once.
  • The main use is to stall Chain state in case you need to do something else like Shifta, Deband, Resta, Fields etc.
  • Synchro will also have a Just Guard in all directions, but it does not work 100% of time so use it with care.
  • Chained Kyaku enlarges the area of effect.
Basic Info
Damage 3376
PP 10
Frame 44
DPS Rating
Normal 51
Potential.png GoD5 90
Potential.png GoD Plus6 100
Efficiency Rating7
Normal 55
Potential.png GoD5 97
Potential.png GoD Plus6 107
PA-Synchro-5.png Geki
  • Only use Geki after 4 different PAs. Do not use before performing 4 different PAs
  • Geki without chain.
Basic Info
Damage 2311
PP 25
Frame 44
DPS Rating
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
Efficiency Rating7
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
PA-Synchro-5.png 2-Chained Geki
  • Only use Geki after 4 different PAs. Do not use before performing 4 different PAs
  • Use Geki after 2 other PAs.
Basic Info
Damage 3467
PP 25
Frame 44
DPS Rating
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
Efficiency Rating7
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
PA-Synchro-5.png 3-Chained Geki
  • Only use Geki after 4 different PAs. Do not use before performing 4 different PAs
  • Use Geki after 3 other PAs.
Basic Info
Damage 6934
PP 25
Frame 44
DPS Rating
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
Efficiency Rating7
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
PA-Synchro-5.png 4-Chained Geki
  • Use Geki after 4 other PAs.
  • A simple combo to use this chain is Zan-Ken-Zan-Ken-Geki.
Basic Info
Damage 13869
PP 25
Frame 44
DPS Rating
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
Efficiency Rating7
Normal 0
Potential.png GoD5 0
Potential.png GoD Plus6 0
NormalAttack.png Combo 1
  • Zan - Ken - Zan - Ken - Geki
Basic Info
Damage 26881
PP 55
Frame 220
DPS Rating
Normal 82
Potential.png GoD5 121
Potential.png GoD Plus6 131
Efficiency Rating7
Normal 84
Potential.png GoD5 125
Potential.png GoD Plus6 135
NormalAttack.png Combo 2
  • Combo 1 - Ken - Zan - Ken - Geki
Basic Info
Damage 51649
PP 105
Frame 396
DPS Rating
Normal 87
Potential.png GoD5 126
Potential.png GoD Plus6 136
Efficiency Rating7
Normal 84
Potential.png GoD5 122
Potential.png GoD Plus6 131
NormalAttack.png Combo 3
  • Combo 2 - Ken - Zan - Ken - Geki
Basic Info
Damage 76417
PP 155
Frame 572
DPS Rating
Normal 90
Potential.png GoD5 129
Potential.png GoD Plus6 138
Efficiency Rating7
Normal 84
Potential.png GoD5 121
Potential.png GoD Plus6 130
NormalAttack.png Combo 4
  • Combo 3 - Ken - Zan - Ken - Geki
Basic Info
Damage 101186
PP 205
Frame 748
DPS Rating
Normal 91
Potential.png GoD5 130
Potential.png GoD Plus6 139
Efficiency Rating7
Normal 85
Potential.png GoD5 121
Potential.png GoD Plus6 130
NormalAttack.png Combo 5
  • Combo 4 - Ken - Zan - Ken - Geki
Basic Info
Damage 125954
PP 255
Frame 924
DPS Rating
Normal 91
Potential.png GoD5 130
Potential.png GoD Plus6 140
Efficiency Rating7
Normal 85
Potential.png GoD5 121
Potential.png GoD Plus6 130
NormalAttack.png Combo 6
  • Combo 4 - Ken - Zan - Ken - Geki
Basic Info
Damage 150722
PP 305
Frame 1100
DPS Rating
Normal 92
Potential.png GoD5 131
Potential.png GoD Plus6 141
Efficiency Rating7
Normal 84
Potential.png GoD5 120
Potential.png GoD Plus6 129
5 GoD: Total DPS when using Glance of Darkness, the potential of Rykros Staff at +30 grind or more. Only applies to a single target.
6 GoD Plus: Total DPS when using Glance of Darkness Plus, the Ultimate Booster potential of Rykros Staff at +30 grind or more. Only applies to a single target.
7 Higher efficiency means lower PP consumption. An efficiency of 100 means you can sustain the attack for a long time. Remember that the most efficient attack doesn't mean that it will do decent DPS.